Comp AI's slate comes from the same studio as these: each film plays here, and each card opens its full case study.
Cuebric × Disguise
IN · Quinn Halleck teamed up with Cuebric and Disguise to create two case studies in just two days.
OUT · Layered 2.7D environments running in Disguise instead of fully built 3D worlds: real-time parallax and camera interaction with minimal setup.
THE RESULT · Two case studies in two days.
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EarnIn
IN · One idea from the brand and its agency WORTHI, retire the word payday, and La La Anthony's own real pictures.
OUT · A culture-first campaign with La La playing one role, herself: her past plays as archival because it happened, her present as documentary because it still does; one production partner serving agency and brand.
THE RESULT · The campaign carried by La La Anthony's audience of 15.8 million Instagram followers, a #1 New York Times bestselling author with 25 years in culture.
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Temple & Webster
IN · Australia's largest online furniture retailer imagined its first cinematic brand campaign as magical realism: a woman steps through a door in her living room wall and the world begins to answer her.
OUT · Every room, move and transition mapped before cameras rolled; the actress's real performance stayed untouched while the Temple & Webster world grew around her, furnished entirely from the brand's catalog of over 200,000 products.
THE RESULT · The brand's first cinematic brand campaign launched nationally in July 2026 across broadcast, CTV and digital, in 30 and 15 second cuts. "Without you guys, this ad is not even going to air. You've smashed it!" · Temple & Webster
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